Death vs Quicksand

Death vs Quicksand is a gambling game that is often linked to the town of SPill for many reasons, the least of which being the frequency it's played by citizens.

Rules:

Deal a starting hand of 10 cards to each player. Cleanse (turn over) 3 Alters (piles) to start.

Each round begins with both players roll a D6, lower roll draws the difference, higher roll chooses: Stronger: Play a card on a pile, going up. Weaker: Play a card on a pile, going down. Cleanse: Shuffle the Alters back into the deck. Roll a D6, Cleanse that many cards.

On Stronger or Weaker, the turn player either plays cards in ascending or descending order, depending on the choice (Stronger is Ascending, weaker is Descending). They can only play on the chosen pile. When they cannot play any more cards, they pass play to the opponent. Who continues on the chosen pile in the chosen direction until they can't anymore, then passes play to their opponent.

The round ends when neither player can play a card, then the next round begins.

On a tie, both players shuffles the number shown on the dice back into the deck.

Ace is high and low.

If you play a joker, draw 10 cards to replace it cuz that’s fair. They kill the pile, you can’t play on top of a joker.

When you have 5 or less cards in your hand, you must reveal them all. As long as your cards aren't revealed, you can choose not to play a certain card if you don't want to, but once your hand is revealed as long as you have moves to make, you must make them.

Objective: Rid yourself of those pesky cards. ALL OF THEM.

Betting: Place bets when you cleanse, on a cleanse, person with less cards in their hand gets all that was bet last round. Bets are decided by a single D6 roll for each player.

If all piles' top cards match at the start of the round, the higher roller isn’t limited to playing on just one pile.